On May 3, 2007, Faro Technologies, Inc. (Faro) sued the Company in the Eastern District of
Pennsylvania. The complaint alleges patent infringement of Faros 5,402,582 patent by the
Companys Microscribe X product. The Company has not yet been served with the complaint, and has
not yet had an opportunity to analyze Faros claim.
Other Contingencies
From time to time, the Company receives claims from third parties asserting that the Companys
technologies, or those of its licensees, infringe on the other parties intellectual property
rights. Management believes that these claims are without merit. Additionally, periodically, the
Company is involved in routine legal matters and contractual disputes incidental to its normal
operations. In managements opinion, the resolution of such matters will not have a material
adverse effect on the Companys consolidated financial condition, results of operations, or
liquidity.
In the normal course of business, the Company provides indemnifications of varying scope to
customers against claims of intellectual property infringement made by third parties arising from
the use of the Companys intellectual property, technology, or products. Historically, costs
related to these guarantees have not been significant, and the Company is unable to estimate the
maximum potential impact of these guarantees on its future results of operations.
As permitted under Delaware law, the Company has agreements whereby it indemnifies its
officers and directors for certain events or occurrences while the officer or director is, or was,
serving at its request in such capacity. The term of the indemnification period is for the
officers or directors lifetime. The maximum potential amount of future payments the Company could
be required to make under these indemnification agreements is unlimited; however, the Company
currently has director and officer insurance coverage that limits its exposure and enables it to
recover a portion of any future amounts paid. Management believes the estimated fair value of these
indemnification agreements in excess of applicable insurance coverage is minimal.
See also Note 6 regarding contingencies relating to the 5% Convertible Debenture.
ITEM 2. MANAGEMENTS DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS
This Quarterly Report on Form 10-Q includes forward-looking statements within the meaning of
Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange
Act of 1934, as amended. The forward-looking statements involve risks and uncertainties.
Forward-looking statements are identified by words such as anticipates, believes, expects,
intends, may, will, and other similar expressions. However, these words are not the only
way we identify forward-looking statements. In addition, any statements, which refer to
expectations, projections, or other characterizations of future events, or circumstances, are
forward-looking statements. Actual results could differ materially from those projected in the
forward-looking statements as a result of a number of factors, including those set forth below in
Managements Discussion and Analysis of Financial Condition and Results of Operations and Risk
Factors, those described elsewhere in this report, and those described in our other reports filed
with the SEC. We caution you not to place undue reliance on these forward-looking statements,
which speak only as of the date of this report, and we undertake no obligation to update these
forward-looking statements after the filing of this report. You are urged to review carefully and
consider our various disclosures in this report and in our other reports publicly disclosed or
filed with the SEC that attempt to advise you of the risks and factors that may affect our
business.
OVERVIEW
We develop, manufacture, license, and support a wide range of hardware and software
technologies that enhance touch interaction with digital devices. We focus on five application
areas gaming, mobility, 3D, touch interface, and medical. We manage these application areas
under two operating and reportable segments: 1) Immersion Computing, Entertainment, and Industrial,
and 2) Immersion Medical.
In markets where our touch technology is a small piece of a larger system (such as mobile
phones, consumer gaming peripherals, and automotive interfaces), we license our technologies to
third-party manufacturers who integrate our technology into their products and resell it under
their own brand names. In other markets, where our touch technology is a complete system (like
medical simulation systems and three-dimensional and professional products) or electronic
components (like electronic arcade gaming boards, rotary encoders, and lateral actuators for
tactile touchscreens), we manufacture and sell products under our own Immersion brand name, through
direct sales, distributors, and value added
resellers. In all market areas, we also engage in
development projects for third parties and government agencies from time to time.
Our objective is to proliferate our technologies across markets, platforms, and applications
so that touch and feel become as necessary as color, graphics, and sound in modern user interfaces.
We and our wholly owned subsidiaries hold more than 600 issued or pending patents in the United
States of America and other countries, covering various aspects of hardware and software
technologies.
CRITICAL ACCOUNTING POLICIES AND ESTIMATES
Our discussion and analysis of our financial condition and results of operations are based
upon our condensed consolidated financial statements, which have been prepared in accordance with
GAAP. The preparation of these condensed consolidated financial statements requires management to
make estimates and assumptions that affect the reported amounts of assets, liabilities, revenues,
expenses, and related disclosure of contingent assets and liabilities. On
an ongoing basis, we evaluate our estimates and assumptions, including those related to
revenue recognition, stock-based compensation, bad debts, inventory reserves, warranty obligations,
patents and intangible assets, contingencies, and litigation. We base our estimates and assumptions
on historical experience and on various other factors that we believe to be reasonable under the
circumstances, the results of which form the basis for making judgments about the carrying values
of assets and liabilities that are not readily apparent from other sources. Actual results may
differ from these estimates and assumptions.
We believe the following are our most critical accounting policies as they require our
significant judgments and estimates in the preparation of our condensed consolidated financial
statements:
Revenue Recognition
We recognize revenues in accordance with applicable accounting
standards, including SAB No. 104, Revenue Recognition, EITF No. 00-21, Accounting for Revenue
Arrangements with Multiple Deliverables, and AICPA SOP 97-2, Software Revenue Recognition, as
amended. Revenue is recognized when persuasive evidence of an arrangement exists, delivery has
occurred or service has been rendered, the fee is fixed and determinable, and collectibility is
probable. We derive our revenues from three principal sources: royalty and license fees, product
sales, and development contracts.
Royalty and license revenue
We recognize royalty and license revenue based on royalty
reports or related information received from the licensee as well as time-based licenses of our
intellectual property portfolio. Up-front payments under license agreements are deferred and
recognized as revenue based on either the royalty reports received or amortized over the license
period depending on the nature of the agreement. Advance payments under license agreements that
also require us to provide future services to the licensee are deferred and recognized over the
service period when VSOE related to the value of the services does not exist.
We generally recognize revenue from our licensees under one or a combination of the following
license models:
License revenue model
Revenue recognition
Perpetual license of intellectual
property portfolio based on per unit
royalties, no services contracted.
Based on royalty reports received
from licensees. No further
obligations to licensee exist.
Time-based license of intellectual
property portfolio with up-front
payments and/or annual minimum
royalty requirements, no services
contracted. Licensees have certain
rights to updates to the intellectual
property portfolio during the
contract period.
Based on straight-line amortization
of annual minimum/up-front payment
recognized over contract period or
annual minimum period.
Perpetual license of intellectual
property portfolio or technology
license along with contract for
development work.
Based on cost-to-cost
percentage-of-completion accounting
method over the service period.
Obligation to licensee exists until
development work is complete.
License of software or technology, no
modification necessary, no services
contracted.
Up-front revenue recognition based
on SOP 97-2 criteria or EITF No.
00-21, as applicable.
Individual contracts may have characteristics that do not fall within a specific license model
or may have characteristics of a combination of license models. Under those circumstances, we
recognize revenue in accordance with SAB No. 104, EITF No. 00-21, and SOP 97-2, as amended, to
guide the accounting treatment for each individual contract. See also the discussions regarding
Multiple element arrangements below. If the information received from our licensees regarding
royalties is incorrect or inaccurate, our revenues in future periods may be adversely affected. To
date, none of the information we have received from our licensees has caused any material reduction
in future period revenues.
Product sales
We recognize revenues from product sales when the product is shipped, provided
collection is determined to be probable and no significant obligation remains. We sell the majority
of our products with warranties
ranging from three to twenty-four months. We record the estimated warranty costs during the
quarter the revenue is recognized. Historically, warranty-related costs and related accruals have
not been significant. We offer a general right of return on the MicroScribe product line for 14
days after purchase. We recognize revenue at the time of shipment of a MicroScribe digitizer and
provide an accrual for potential returns based on historical experience. We offer no other general
right of return on our products.
Development contracts and other revenue
Development contracts and other revenue is comprised
of professional services (consulting services and/or development contracts), customer support, and
extended warranty contracts. Development contract revenues are recognized under the cost-to-cost
percentage-of-completion accounting method based on physical completion of the work to be
performed. Losses on contracts are recognized when determined. Revisions in estimates are reflected
in the period in which the conditions become known. Customer support and extended warranty contract
revenue is recognized ratably over the contractual period.
Multiple element arrangements
We enter into revenue arrangements in which the customer
purchases a combination of patent, technology, and/or software licenses, products, professional
services, support, and extended warranties (multiple element arrangements). When VSOE of fair value
exists for all elements, we allocate revenue to each element based on the relative fair value of
each of the elements.
Our revenue recognition policies are significant because our revenues are a key component of
our results of operations. In addition, our revenue recognition determines the timing of certain
expenses, such as commissions and royalties. Revenue results are difficult to predict, and any
shortfall in revenue or delay in recognizing revenue could cause our operating results to vary
significantly from quarter to quarter and could result in greater or future operating losses.
Stock-based Compensation
We account for stock-based compensation in accordance with SFAS No.
123R. We elected the modified-prospective method, under which prior periods are not revised for
comparative purposes. Under the fair value recognition provisions of this statement, stock-based
compensation cost is measured at the grant date based on the fair value of the award and is
recognized as expense on a straight-line basis over the requisite service period, which is the
vesting period.
Valuation and amortization method
We use the Black-Scholes model, single-option approach to
determine the fair value of stock options and employee stock purchase plan shares. All share-based
payment awards are amortized on a straight-line basis over the requisite service periods of the
awards, which are generally the vesting periods. The determination of the fair value of stock-based
payment awards on the date of grant using an option-pricing model is affected by our stock price as
well as assumptions regarding a number of complex and subjective variables. These variables include
actual and projected employee stock option exercise behaviors, our expected stock price volatility
over the term of the awards, risk-free interest rate, and expected dividends.
Expected term
We estimate the expected term of options granted by using the simplified
method as prescribed by SAB No. 107.
Expected volatility
We estimate the volatility of our common stock taking into consideration
our historical stock price movement, the volatility of stock prices of companies of similar size
with similar businesses, if any, and our expected future stock price trends based on known or
anticipated events.
Risk-free interest rate
We base the risk-free interest rate that we use in the option
pricing model on U.S. Treasury zero-coupon issues with remaining terms similar to the expected term
on the options.
Expected dividend
We do not anticipate paying any cash dividends in the foreseeable future
and therefore use an expected dividend yield of zero in the option pricing model.
Forfeitures
We are required to estimate future forfeitures at the time of grant and revise
those estimates in subsequent periods if actual forfeitures differ from those estimates. We use
historical data to estimate pre-vesting option forfeitures and record stock-based compensation
expense only for those awards that are expected to vest. Changes in estimated forfeitures will be
recognized through a cumulative catch-up adjustment in the period of change and will also impact
the amount of compensation expense to be recognized in future periods.
If factors change and we employ different assumptions for estimating stock-based compensation
expense in future periods, or if we decide to use a different valuation model, the future periods
may differ significantly from what we have recorded in the current period and could materially
affect our operating results.
The Black-Scholes model was developed for use in estimating the fair value of traded options
that have no vesting restrictions and are fully transferable, characteristics not present in our
option grants and employee stock purchase plan shares. Existing valuation models, including the
Black-Scholes and lattice binomial models, may not provide reliable measures of the fair values of
our stock-based compensation. Consequently, there is a risk that our estimates of the fair values
of our stock-based compensation awards on the grant dates may bear little resemblance to the actual
values realized upon the exercise, expiration, early termination, or forfeiture of those
stock-based payments in the future. Certain stock-based payments, such as employee stock options,
may expire and be worthless or otherwise result in zero intrinsic value as compared to the fair
values originally estimated on the grant date and reported in our financial statements.
Alternatively, value may be realized from these instruments that are significantly higher than the
fair values originally estimated on the grant date and reported in our financial statements. There
currently is no market-based mechanism or other practical application to verify the reliability and
accuracy of the estimates stemming from these valuation models, nor is there a means to compare and
adjust the estimates to actual values.
See Note 9 to the condensed consolidated financial statements for further information
regarding the SFAS No. 123R disclosures.
Accounting for Income Taxes
We use the asset and liability method of accounting for income
taxes. Under this method, income tax expense is recognized for the amount of taxes payable or
refundable for the current year. In addition, deferred tax assets and liabilities are recognized
for the expected future tax consequences of temporary differences between the financial reporting
and tax bases of assets and liabilities, and for operating losses and tax credit carryforwards.
Management must make assumptions, judgments and estimates to determine our current provision for
income taxes and also our deferred tax assets and liabilities and any valuation allowance to be
recorded against a deferred tax asset.
Our judgments, assumptions and estimates relative to the current provision for income tax take
into account current tax laws, our interpretation of current tax laws and possible outcomes of
current and future audits conducted by foreign and domestic tax authorities. We have established
reserves for income taxes to address potential exposures involving tax positions that could be
challenged by tax authorities. Although we believe our judgments, assumptions and estimates are
reasonable, changes in tax laws or our interpretation of tax laws and any future tax audits could
significantly impact the amounts provided for income taxes in our condensed consolidated financial
statements.
Our assumptions, judgments, and estimates relative to the value of a deferred tax asset take
into account predictions of the amount and category of future taxable income, such as income from
operations or capital gains income. Actual operating results and the underlying amount and category
of income in future years could render inaccurate our current assumptions, judgments, and estimates
of recoverable net deferred taxes. Any of the assumptions, judgments and estimates mentioned above
could cause our actual income tax obligations to differ from our estimates, thus materially
impacting our financial position and results of operations.
Long-term Liabilities
In 2003, we executed a series of agreements with Microsoft as
described in Note 8 to the condensed consolidated financial statements that provided for settlement
of our lawsuit against Microsoft as well as various licensing, sublicensing, and equity and
financing arrangements. We accounted for the proceeds received under the agreements as a long-term
customer advance based on certain provisions that would result in payment of funds to Microsoft.
Upon Microsofts election to convert its shares of our Series A Preferred Stock into common stock,
we reduced the long-term customer advance from Microsoft to the minimum amount we would be
obligated to pay Microsoft upon a settlement of the Sony Computer Entertainment Lawsuit as set
forth in our agreements with Microsoft.
The remainder of the consideration was transferred to
common stock in 2004. Per the conditions as set forth in our agreements with Microsoft, in the
event that we elected to settle the action in the United States District Court for the Northern
District of California entitled
Immersion Corporation v. Sony Computer Entertainment of America,
Inc., Sony Computer Entertainment Inc. and Microsoft Corporation
, Case No. C02-00710 CW (WDB), as
such action pertains to Sony Computer Entertainment, we would be obligated to pay Microsoft a
minimum of $15.0 million for amounts up to $100.0 million received from Sony Computer Entertainment
on account of our granting certain rights, plus 25% of amounts over $100.0 million up to $150.0
million, and 17.5% of amounts over $150.0 million.
In March 2007, we announced the conclusion of our patent infringement litigation against Sony
Computer Entertainment at the U.S. Court of Appeals for the Federal Circuit.
Sony Computer Entertainment satisfied the
District Court judgment against it. As of March 19, 2007, we entered into a new business agreement with
Sony Computer Entertainment to explore the inclusion of our technology in PlayStation format
products. We have determined that the conclusion of our litigation with Sony Computer Entertainment
does not trigger any payment obligations under our Microsoft agreements. However, in a letter sent
to us dated May 1, 2007, Microsoft disputed our position and stated that it believes we owe
Microsoft at least $27.5 million.
If Microsoft brings a lawsuit to further dispute our position, we intend to oppose Microsofts claims and
vigorously defend our position. The results of any litigation are inherently uncertain, and there can be no
assurance that our position will prevail.
In December 2004, we executed a series of agreements as described in Note 6 to the condensed
consolidated financial statements that provided for the issuance of 5% Convertible Debentures and
warrants, and that granted certain registration rights to the holders of the 5% Convertible
Debentures. We accounted for the issuance of our 5% Convertible Debentures and related warrants in
accordance with EITF No. 98-5, Accounting for Convertible Securities with Beneficial Conversion
Features or Contingently Adjustable Conversion Ratios and other related accounting guidance. We
estimated the relative fair value of the various instruments included in the agreements entered
into in December 2004 and allocated the relative fair values to be as follows: warrants $1.7
million, Put Option $0.1 million, Registration Rights $0.1 million, issuance costs $1.3
million, 5% Convertible Debentures $16.8 million. The 5% Convertible Debentures are being
accreted to $20.0 million over their five-year life, resulting in additional interest expense. The
value of the warrants is included in Stockholders Equity (Deficit), the value of the Put Option
and Registration Rights are recorded as liabilities and are subject to future value adjustments,
and the value of the 5% Convertible Debentures is recorded as long-term debt.
Long-term Deferred Revenue
In addition to normal items of deferred revenue due after one
year, we had included Sony Computer Entertainment compulsory license fees and interest earned
thereon in long-term deferred revenue due to the contingent nature of the court-ordered payments
(see Note 7 to the condensed consolidated financial statements). Upon the conclusion of our patent
litigation at the U.S. Court of Appeals for the Federal Circuit the contingency on these funds
lapsed.
Recovery of Accounts Receivable
We maintain allowances for doubtful accounts for estimated
losses resulting from our review and assessment of our customers ability to make required
payments. If the financial condition of one or more of our customers were to deteriorate, resulting
in an impairment of their ability to make payments, additional allowances might be required. To
date such estimated losses have been within our expectations.
Inventory Reserves
We reduce our inventory value for estimated obsolete and slow moving
inventory in an amount equal to the difference between the cost of inventory and the net realizable
value based upon assumptions about future demand and market conditions. If actual future demand and
market conditions are less favorable than those projected by management, additional inventory
write-downs may be required.
Product Return and Warranty Reserves
We provide for estimated costs of future anticipated
product returns and warranty obligations based on historical experience when related revenues are
recognized, and we defer warranty-related revenue over the related warranty term.
Intangible Assets
We have acquired patents and other intangibles. In addition, we
capitalize the external legal and filing fees associated with patents and trademarks. We assess
the recoverability of our intangible assets, and we must make assumptions regarding estimated
future cash flows and other factors to determine the fair value of the respective assets that
affect our consolidated financial statements. If these estimates or related assumptions change in
the future, we may be required to record impairment charges for these assets. We amortize our
intangible assets related to patents and trademarks, once they issue, over their estimated useful
lives, generally 10 years. Future changes in the estimated useful life could affect the amount of
future period amortization expense that we will incur. During the three months ended March 31,
2007, we capitalized costs associated with patents and trademarks of $386,000. Our total
amortization expense for the same period for all intangible assets was $254,000.
The above listing is not intended to be a comprehensive list of all of our accounting
policies. In many cases, the accounting treatment of a particular transaction is specifically
dictated by GAAP, with no need for managements judgment in their application. There are also areas
in which managements judgment in selecting any available alternative would not produce a
materially different result.
RESULTS OF OPERATIONS FOR THE THREE MONTHS ENDED MARCH 31, 2007 AND 2006
Overview
We achieved a 6% increase in revenues during the three months ended March 31, 2007 as compared
to the three months ended March 31, 2006 due to increased royalty and license revenue and product
sales. The first quarter revenue growth was primarily due to an 18% increase in gaming revenues.
Our net income was $122.4 million for the three months ended March 31, 2007 compared to a net loss
of $2.9 million for the three months ended March 31, 2006 and was our first profitable quarter as a
public company. The increase in net income was primarily due to the litigation conclusion
and patent license from Sony Computer Entertainment of $119.9 million and the extinguishment
of the liability to Microsoft of $15.0 million.
In March 2007, we announced the conclusion of our patent infringement litigation against Sony
Computer Entertainment at the U.S. Court of Appeals for the Federal Circuit. In satisfaction of
the Amended Judgment, we received funds totaling $97.3 million, inclusive of the award for past
damages for sales and other activities with respect to the infringing Sony PlayStation system
consisting of the PlayStation consoles, Dual Shock controllers, and the 47 games found by the jury
to infringe our patents, pre-judgment interest and costs, and post-judgment interest. Additionally
we retained the $32.4 million of compulsory license fees and interest thereon previously paid to us
by Sony Computer Entertainment pursuant to Court Orders. We also entered into a new business
agreement to explore the inclusion of our technology in future PlayStation format products. In
addition, in March 2007, Sony Computer Entertainment made a payment of $1.875 million pursuant to
rights under the new business agreement.
During the remainder of 2007, we expect to focus on the execution of sales and marketing plans
in our established businesses to increase revenue and make selected investments in product and
technology development for longer-term new growth areas. In addition, we have budgeted to continue
to protect and defend our extensive intellectual property portfolio across all business segments.
Our continued success could be limited by several factors, including the timely release of our new
products or our licensees products, continued market acceptance of our products and technology,
the introduction of new products by existing or new competitors, and the cost of ongoing
litigation. For a further discussion of these and other risk factors, see the section titled Risk
Factors.
March 31,
REVENUES
2007
2006
($ In thousands)
Three months ended:
Royalty and license
$
2,211
$
1,910
Product sales
3,590
3,366
Development contracts and other
613
756
Total Revenue
$
6,414
$
6,032
Three Months ended March 31, 2007 compared to three months ended March 31, 2006
Total Revenue
Our total revenue for the first three months of 2007 increased by $382,000 or
6% from the first three months of 2006.
Royalty
and license revenue
Royalty and license revenue is comprised of royalties earned on
sales by our TouchSense licensees and license fees charged for our intellectual property portfolio.
Royalty and license revenue for the three months ended March 31, 2007 was $2.2 million, an increase
of $301,000 or 16% from the three months ended
March 31, 2006. The increase in royalty and license
revenue was primarily due to an increase in gaming royalties of $255,000 which includes $107,000 of
royalty and license revenue from Sony Computer Entertainment, and an increase in mobile device
royalties of $36,000.
The increase in gaming royalties was mainly due to royalties from Electro Source and royalty
and license revenue from Sony Computer Entertainment during the three months ended March 31, 2007,
which more than offset the overall decrease in sales by our other licensees of royalty bearing
gaming peripherals compared to last year. We did not record any royalties from Electro Source or
Sony Computer Entertainment during the three months ended March 31, 2006 (see Note 10 to the
condensed consolidated financial statements.) This decrease in sales by our other licensees was
primarily due to i) the continued decline in sales of past generation video console systems with
the launches of the next-generation console models from Microsoft (Xbox 360), Sony (PlayStation 3),
and Nintendo (Wii), and ii) the significant decline in third-party market share of aftermarket game
console controllers as market share shifted to first-party peripheral makers due to the launch of
the next-generation console models.
The market share shift to first-party peripheral makers in combination with other actions by
Microsoft, Sony, and Nintendo has caused our gaming revenue from existing licensees to decline.
Sony announced on May 8, 2006 that the vibration feature that is currently available on controllers
for PlayStation and PlayStation 2 would be removed from the new PlayStation 3 controller. The
PlayStation 3 console system was launched in late 2006 in the United States and Japan without
native vibration or any force feedback capability of any kind. This course of action by Sony has
had material adverse consequences on our current and future gaming royalty revenues from
third-party licensees since our gaming royalties have primarily been from licensed third-party
controller products with vibration or force feedback capabilities that require some degree of
vibration and/or force feedback support or compatibility in the video console system to be viable
products. Sony has since released an update to the PlayStation 3 that offers limited vibration and
force feedback support for some older PS1 and PS2 games and rumble and force feedback controllers
compatible with the PS1 and PS2 console systems. We do not know if this situation might change at
some point in the life of the PlayStation 3 console system, or whether or to what extent the
PlayStation 3 console will be compatible with or support rumble or force feedback in PS3 games or
controllers compatible with the PS3 console system. Based on our litigation conclusion and new
business agreement with Sony Computer Entertainment (see Note 10 to the condensed consolidated
financial statements for more discussion) we will recognize a minimum of $30.0 million as royalty
and license revenue through March 31, 2017, approximately $750,000 per quarter. We
recognized $107,000 of this amount in the quarter ended March 31, 2007. For the Microsoft Xbox 360
video console system launched in November 2005, Microsoft has, to date, not broadly licensed third
parties to produce game controllers. Because our gaming royalties come mainly from third-party
manufacturers, unless Microsoft licenses additional third-parties, our gaming royalty revenue will
continue to decline. For the Nintendo Wii video console system launched in December 2006, Nintendo
has, to date, not yet broadly licensed third parties to produce game controllers for its Wii game
console. Because our gaming royalties come mainly from third-party manufacturers, unless Nintendo
licenses additional third-party licensees, our gaming royalty revenue will continue to decline.
Product sales
Product sales for the three months ended March 31, 2007 were $3.6 million, an
increase of $224,000 or 7% as compared to the three months ended March 31, 2006. The increase in
product sales was primarily due to increased medical product sales of $362,000, mainly due to
increased sales of our Virtual IV and endoscopy simulators. This increase in product sales was a
result of pursuing a product growth strategy for our medical business, which includes developing
new products, leveraging our industry alliances, and expanding international sales. In addition,
there was an increase in product sales from touch interface products of $39,000 including increased
sales of rotary modules and commercial gaming boards. Touch interface products include touchscreen
and touch panel components, rotary modules, and commercial gaming products. Partially offsetting
this increase was a decrease in product sales of our 3D products of $177,000 primarily due to
decreased sales of our MicroScribe, CyberGrasp
®
, and CyberForce
®
products.
Development contract and other revenue
Development contract and other revenue is comprised
of revenue on commercial and government contracts and extended support and warranty contracts.
Development contract and other revenue was $613,000 during the three months ended March 31, 2007, a
decrease of $143,000 or 19% as compared to the three months ended March 31, 2006. Government
contract revenue decreased by $422,000 primarily due to the completion of work performed under a
medical government contract. Partially offsetting this decrease was an increase in commercial
contract revenue of $250,000 mainly due to increased development contract revenue from Immersion
Medical and increased touch interface product and mobile devices development contract revenue.
We categorize our geographic information into four major regions: North America, Europe, Far
East, and Rest of the World. In the first three months of 2007, revenue generated in North America,
Europe, Far East, and Rest of the World represented 67%, 17%, 14%, and 2%, respectively, compared
to 74%, 15%, 10%, and 1%, respectively, for the first three months of 2006. The shift in revenues
among regions was mainly due to an increase in revenue in the Far East
from touch interface product
royalties and development contracts, an increase in mobility royalty revenue, and an increase in
product sales from medical customers in the Far East, primarily Medtronic, offset by a decrease in
revenue from U.S. government contracts due to the completion of those projects in 2006.
March 31,
Change
COST OF PRODUCT SALES
2007
2006
($ In thousands)
Three months ended:
Cost of product sales
$
1,543
$
1,355
14
%
% of total product revenue
43
%
40
%
Cost
of Product Sales
Our cost of product sales consists primarily of materials, labor, and
overhead. There is no cost of product sales associated with royalty revenue or development
contract revenue. Cost of product sales was $1.5 million, an increase of $188,000 or 14% for the
three months ended March 31, 2007 as compared to the three months ended March 31, 2006. The
increase in cost of product sales was primarily due to increased direct material costs of $151,000
and an increase in overhead costs of $62,000 offset in part by decreased royalties of $22,000. The
increase in direct material costs was a result of increased product sales and a shift in product
mix that included sales of our lower margin Virtual IV medical simulator. Overhead costs
increased, in part, as a result of increased salary expense primarily due to the costs of programs
to improve quality processes within our manufacturing operations.
March 31,
Change
OPERATING EXPENSES AND OTHER
2007
2006
($ In thousands)
Three months ended:
Sales and marketing
$
2,703
$
3,077
(12
)%
% of total revenue
42
%
51
%
Research and development
$
2,543
$
1,729
47
%
% of total revenue
40
%
29
%
General and administrative
$
3,259
$
2,811
16
%
% of total revenue
51
%
47
%
Amortization of intangibles
$
254
$
210
21
%
% of total revenue
4
%
3
%
Litigation conclusions and patent license
$
(134,900
)
$
(650
)
20654
%
% of total revenue
(2103
)%
(11
)%
Sales
and Marketing
Our sales and marketing expenses are comprised primarily of employee
compensation and benefits costs, advertising, trade shows, brochures, market development funds,
travel, and an allocation of facilities costs. Sales and marketing expenses were $2.7 million, a
decrease of $374,000 or 12% in the first three months of 2007 compared to the comparable period in
2006. The decrease was primarily due to decreased salaries, benefits, and overhead expense of
$181,000, a decrease in travel expense to support sales and marketing efforts of $55,000, decreased
shows and exhibits expense of $47,000, decreased advertising and public relations costs of $35,000,
a reduction in bad debt expense of $34,000 and decreased professional consulting and license fees
of $11,000. The decreased compensation, benefits, and overhead expense was primarily due to
decreased sales and marketing headcount and decreased stock-based compensation expense. We expect
to continue to focus our sales and marketing efforts on medical, mobile device, and touchscreen
market opportunities to build greater market acceptance for our touch
technologies. We expect to continue to invest in sales and marketing in future periods to exploit market
opportunities for our technology.
Research and Development
Our research and development expenses are comprised primarily of
employee compensation and benefits, consulting fees, tooling and supplies, and an allocation of
facilities costs. Research and development expenses were $2.5 million, an increase of $814,000 or
47% in the first three months of 2007 compared to the same period in 2006. The increase was
primarily due to increased compensation, benefits, overhead of $637,000, an increase in
professional consulting expense of $115,000, and an increase in travel expenses of $63,000. The
increased compensation, benefits, and overhead expense was primarily due to increased engineering
headcount and increased stock-based compensation expense. We anticipate research and development
costs will increase in absolute dollars in 2007
compared to 2006. We believe that continued investment in research and development is critical
to our future success, and we expect to make targeted investments in areas of product and
technology development to support future growth.
General and Administrative
Our general and administrative expenses are comprised primarily
of employee compensation and benefits, legal and professional fees, office supplies, travel, and an
allocation of facilities costs. General and administrative expenses were $3.3 million, an increase
of $448,000 or 16% in the first three months of 2007 compared to the same period in 2006. The
increase was primarily due to increased legal, professional, and license fee expense of $359,000,
increased seminars of $32,000, increased compensation, benefits, overhead of $26,000, and increased
public company expense of $23,000. The increased legal, professional, and license fee expenses were
primarily due to increased audit, tax, and accounting fees, increased general legal costs, and
increased consulting costs. We expect that the dollar amount of general and administrative expenses
to continue to be a significant component of our operating expenses. We will continue to incur
costs related to litigation as we continue to defend our intellectual property.
Amortization of Intangibles
Our amortization of intangibles is comprised primarily of patent
amortization and other intangible amortization. Amortization of intangibles increased by $44,000 or
21% in the first three months of 2007 compared to the same period in 2006. The increase was
primarily attributable to the increased cost and number of patents being amortized.
Litigation Conclusions and
Patent License
In March 2007, we concluded our patent
infringement litigation against Sony Computer Entertainment at the U.S. Court of Appeals for the
Federal Circuit. In satisfaction of the Amended Judgment, we received funds totaling $97.3
million, inclusive of the award for past damages, pre-judgment interest and costs, and
post-judgment interest. Additionally, we retained $32.4 million of compulsory license fees and
interest thereon previously paid to us by Sony Computer Entertainment pursuant to Court Orders. See
Note 15 to the condensed consolidated financial statements for further discussion of this
litigation. As of March 19, 2007 both parties entered into an agreement whereby we
granted Sony Computer Entertainment and its affiliates a worldwide, non-transferable, non-exclusive
license of our patents for the going-forward use, development, manufacture, sale, lease,
importation, and distribution of its current and past PlayStation and related products. The license does not cover
adult, foundry, medical, automotive, industrial, mobility, or gambling products. We also granted to
Sony Computer Entertainment a license of our patents for the use, development, manufacture, sale,
lease, importation, and distribution, by Sony Computer Entertainment and through third parties, of
haptic game devices for use on those Sony PlayStation consoles. We also granted Sony Computer
Entertainment certain other licenses, an option to obtain licenses in the future with respect to
future gaming products, certain releases and covenants not to sue. Sony Computer Entertainment
granted us certain covenants not to sue and agreed to pay us twelve quarterly installments of
$1.875 million (for a total of $22.5 million) beginning on March 31, 2007 and ending on December
31, 2009, and may pay us certain other fees and royalty amounts. In total, we will receive a
minimum of $152.2 million through the conclusion of the litigation and the separate patent license.
We engaged an independent firm of financial advisors to assist with
the determination of the fair value of all the
elements of both the litigation conclusion and patent license. In accordance with EITF No. 00-21,
we allocated the present value of the total payments, equal to $149.9 million, between each element
based on their relative fair values. Under this allocation, we recorded $119.9 million as
litigation conclusions and patent license income and the remaining $30.0 million is allocated to
deferred license revenue. We recorded $107,000 as revenue, in the three-month period ended March 31, 2007.
We will record the remaining $29.9 million as revenue, on a straight-line basis, over the remaining
capture period of the patents licensed, ending March 19, 2017. We have accounted for
future payments
in accordance with APB No. 21 Interest on Receivables and Payables. Under
APB No. 21, we determined the present value of the $22.5 million future payments to equal $20.2
million. We will account for the difference of $2.3 million as interest income as each $1.875 million
payment installment becomes due.
Under the terms of a series of agreements that we entered into with Microsoft in 2003, in the
event we had elected to settle the action in the United States District Court for the Northern
District of California entitled
Immersion Corporation v. Sony Computer Entertainment of America,
Inc., Sony Computer Entertainment Inc. and Microsoft Corporation
, Case No. C02-00710 CW (WDB), as
such action pertains to Sony Computer Entertainment, we would be obligated to pay Microsoft a
minimum of $15.0 million for amounts up to $100.0 million received from Sony Computer Entertainment
on account of our granting certain rights, plus 25% of amounts over $100.0 million up to $150.0
million, and 17.5% of amounts over $150.0 million. The patent infringement litigation with Sony
Computer Entertainment was concluded in March 2007 at the U.S. Court of Appeals for the Federal
Circuit without settlement. We have determined that the conclusion of our litigation with Sony
Computer Entertainment does not trigger any payment obligations under our Microsoft agreements.
Accordingly, the liability of $15.0 million that was in the financial statements at December 31,
2006 was extinguished, and we have accounted for this sum as litigation conclusions and patent
license income in the three-month period ended March 31, 2007. However, in a letter sent to us
dated May 1, 2007, Microsoft disputed our
position and stated that it believes we owe Microsoft at least $27.5 million.
If Microsoft brings a lawsuit to further dispute our position, we intend to oppose Microsofts claims and
vigorously defend our position. The results of any litigation are inherently uncertain, and there can be no
assurance that our position will prevail.
In February 2006, we announced that we had settled our legal differences in our complaint for
patent infringement against Electro Source and that both parties had agreed to dismiss all claims
and counterclaims relating to this matter. In addition to the Confidential Settlement Agreement,
Electro Source entered into a worldwide license to our patents for vibro-tactile devices in the
consumer gaming peripheral field of use. According to the terms of the agreement, Electro Source
will make royalty payments to us based on sales by Electro Source of spinning mass vibro-tactile
gamepads, steering wheels, and other game controllers for dedicated gaming consoles, such as the
Sony PlayStation and PlayStation 2, the Nintendo GameCube, and the Microsoft Xbox and Xbox 360. In
March 2006, Electro Source paid us $650,000 and we recorded that as litigation conclusions and
patent license income during the three months ended March 31, 2006.
Interest and Other Income
Interest and other income consists primarily of interest income
and dividend income from cash and cash equivalents, and other income from recoveries of prior
write-offs of investments. Interest and other income increased by $258,000 in the first three
months of 2007 compared to the same period in 2006. This was primarily the result of increased
interest income on increased cash and cash equivalents invested after the receipt of the judgment
from Sony Computer Entertainment in March 2007. Interest income earned on the payments from Sony
Computer Entertainment up until the judgment became final had been included in deferred revenue. We expect
interest income to increase throughout the remainder of the year due to interest earned on our
increased cash and cash equivalents balance.
Interest Expense
Interest expense consists primarily of interest and accretion expense on
our 5% Convertible Debentures. Interest expense decreased by $1,000 in the first three months of
2007 compared to the same period in 2006.
Provision for Income Taxes
For the three months ended March 31, 2007, we recorded a
provision for income taxes of $8.5 million on a pre-tax income of $131.0 million, yielding an
effective tax rate of 6.5%. For the three months ended March 31, 2006, we recorded a provision for
income taxes of $102,000 on a pre-tax loss of $2.8 million yielding an effective tax rate of
(3.6)%. The provision for income tax for the three months ended March 31, 2007 utilized a
significant portion of our net operating loss carryforwards to offset taxable income that were
previously fully reserved thereby reducing the overall effective tax rate. We released $47.0
million of the deferred tax valuation allowance in the first three months ended March 31, 2007 as
the income in the first quarter utilized a substantial portion of the deferred tax assets. The
provision for income tax for the three months ended March 31, 2006 was based on federal and state
alternative minimum income tax payable on taxable income. Although we incurred pre-tax losses in
the first three months of 2006, the sums received from Sony Computer Entertainment and interest
thereon included in long term deferred revenue, approximating $5.3 million for the first three
months of 2006 were taxable, giving rise to an overall taxable profit.
SEGMENT RESULTS FOR THE THREE MONTHS ENDED MARCH 31, 2007 AND 2006
Three Months Ended
March 31,
2007
2006
(In thousands)
Revenues:
Immersion Computing, Entertainment, and Industrial
$
3,758
$
3,448
Immersion Medical
2,657
2,601
Intersegment eliminations
(1
)
(17
)
Total
$
6,414
$
6,032
Net Income (Loss):
Immersion Computing, Entertainment, and Industrial
$
123,290
$
(2,638
)
Immersion Medical
(862
)
(278
)
Intersegment eliminations
5
10
Total
$
122,433
$
(2,906
)
*
Segment assets and expenses relating to our corporate operations are not allocated but
are included in Immersion Computing, Entertainment, and Industrial as that is how they
are considered for management evaluation purposes. As a result the segment information
may not be indicative of the financial position or results of operations that would
have been achieved had these segments operated as unaffiliated entities.
Immersion Computing, Entertainment, and Industrial segment
Revenues from the Immersion
Computing, Entertainment, and Industrial segment were $3.8 million, an increase of $310,000 or 9%
in the first three months of 2007 compared to the same period in 2006. Royalty and license revenues
increased by $302,000, mainly due to increased royalties and license revenue from our licensees
that sell console and PC gaming peripheral products including license and royalty revenue from Sony
Computer Entertainment, and an increase in mobile device royalties. Development contract revenues
increased by $161,000, primarily due to increased revenue on touch interface product and mobile
device contracts. Product sales decreased by $153,000, mainly due to decreased sales of our
MicroScribe, CyberGrasp, and CyberForce products. Net income for the three months ended March 31,
2007 was $123.3 million, an increase of $125.9 million compared to the same period in 2006.
The increase was primarily due to the litigation conclusions and patent license income of $134.9 million
(Sony Computer Entertainment of $119.9 million and from Microsoft of $15.0 million), increased gross
margin of $314,000 and a decrease in sales and marketing expenses of $280,000. The increases were
partially offset by the reduction of litigation settlements of $650,000 from Electro Source in 2006, an
increase of research and development expenses of $229,000, an increase in general and administrative
expenses of $474,000 and increased provision for income taxes of $8.4 million.
Immersion Medical segment
Revenues from Immersion Medical were $2.7 million, an increase of
$56,000 or 2%, for the first three months of 2007 compared to the same period in 2006. The
increase was primarily due to an increase of $362,000 in product sales partially offset by a
decrease of $305,000 in development contract revenue. Product sales increased primarily due to
increased sales of our Virtual IV and endoscopy simulators. The product sales increase was a result
of pursuing a product growth strategy for our medical business, which includes developing new
products, leveraging our industry alliances, and expanding international sales. Development
contract revenue decreased due to the completion of work performed under a government contract,
partially offset by an increase in commercial contract revenue. Net loss for the three months ended
March 31, 2007 was $862,000, an increase of $584,000 or 210% compared to the same period in 2006.
The increased loss was mainly due to increased operating expenses of $465,000 and decreased gross
margin of $116,000 primarily due to increased sales of our lower margin Virtual VI medical
simulators offset, in part, by increased sales of higher margin products such as endoscopy
simulators. The increased operating expenses included increased research and development expenses
partially offset by decreased sales and marketing expenses.
Our cash and cash equivalents consist primarily of cash and money market funds. On March 31,
2007 our cash and cash equivalents totaled $137.6 million, an increase of $105.6 million from $32.0
million on December 31, 2006.
In December 2004, we issued an aggregate principal amount of $20.0 million of 5% Convertible
Debentures. The 5% Convertible Debentures will mature on December 22, 2009. The amount payable at
maturity of each 5% Convertible Debenture is the initial principal plus all accrued but unpaid
interest thereon, to the extent such principal amount and interest has not been converted into
common shares or previously paid in cash. Commencing on the date the 5% Convertible Debentures were
issued, interest accrues daily on the principal amount of the 5% Convertible Debenture at a rate of
5% per year. Interest will cease to accrue on that portion of the 5% Convertible Debenture that is
converted or paid, including pursuant to conversion right or redemption. The holder of a 5%
Convertible Debenture has the right to convert the outstanding principal amount and accrued and
unpaid interest in whole or in part into shares of our common shares at a price of $7.0265 per
common share.
In March 2007, we concluded our patent infringement litigation against Sony Computer
Entertainment at the U.S. Court of Appeals for the Federal Circuit. In satisfaction of the Amended
Judgment, we received funds totaling $97.3
million, inclusive of the award for past damages, pre-judgment interest and costs, and
post-judgment interest. Additionally, we retained $32.4 million of compulsory license fees and
interest thereon previously paid to us by Sony Computer Entertainment pursuant to Court Orders.
Furthermore, we entered into a new business agreement. Under the new business agreement we will
receive twelve quarterly installments of $1.875 million for a total of $22.5 million beginning on
March 31, 2007 and ending on December 31, 2009.
Net cash provided by operating activities during the three months ended March 31, 2007 was
$98.5 million, a change of $95.7 million from the $2.8 million provided during the three months
ended March 31, 2006. Cash provided by operations during the three months ended March 31, 2007 was
primarily the result of our net income of $122.4 million, an increase of $14.0 million due to a
change in income taxes payable, an increase of $1.9 million due to a change in accounts receivable,
an increase of $528,000 due to a change in accrued compensation and other current liabilities, and
an increase of $110,000 due to a change in prepaid expenses and other current assets. These
increases were offset by a $31.5 million decrease due to a change in deferred revenue and customer
advances mainly related to the conclusion of our patent litigation with Sony Computer Entertainment
and the extinguishment of the customer advance from Microsoft, a decrease of $5.5 million due to a
change in deferred income taxes, a decrease of $1.1 million due to a change in accounts payable due
to the timing of payments to vendors and a decrease of $648,000 due to a change in inventories.
Cash provided by operations during the three months ended March 31, 2007 was also impacted by
noncash charges and credits of $1.7 million, including a credit of $2.9 million from excess tax
benefits from stock-based compensation, partially offset by $634,000 of stock-based compensation,
$254,000 in amortization of intangibles, $213,000 in depreciation, and $158,000 in accretion
expenses on our 5% Convertible Debentures.
Net cash used in investing activities during the three months ended March 31, 2007 was
$549,000, compared to the $478,000 used in investing activities during three months ended March 31,
2006, an increase of $71,000. Net cash used in investing activities during the period consisted of
a $386,000 increase in other assets, primarily due to capitalization of external patent filing and
application costs and $163,000 used to purchase capital equipment.
Net cash provided by financing activities during the three months ended March 31, 2007 was
$7.5 million compared to $489,000 provided during the three months ended March 31, 2006, or a $7.0
million increase from the prior year. Net cash provided by financing activities for the period
consisted primarily of issuances of common stock and exercises of stock options in the amount of
$4.5 million, and an increase of $2.9 million from excess tax benefits from tax deductible
stock-based compensation.
We believe that our cash and cash equivalents will be sufficient to meet our working capital
needs for at least the next twelve months. We will continue to protect and defend our extensive
intellectual property portfolio across all business segments. We anticipate that capital
expenditures for the year ended December 31, 2007 will total approximately $1.0 million in
connection with anticipated maintenance and upgrades to operations and infrastructure.
Additionally, if we acquire one or more businesses, patents, or products, our cash or capital
requirements could increase substantially. In the event of such an acquisition, or should any
unanticipated circumstances arise that significantly increase our capital requirements, we may
elect to raise additional capital through debt or equity financing. Any of these events could
result in substantial dilution to our stockholders. Although we expect to be able to raise
additional capital if necessary, there is no assurance that such additional capital will be
available on terms acceptable to us, if at all.
Our 5% Convertible Debentures accrue interest at 5% per annum. Accordingly, we are required to
make interest payments in the amount of $1.0 million per annum until such time as the 5%
Convertible Debentures are either converted to common stock or mature. If the daily
volume-weighted average price of our common shares is at or above
200% of the Conversion Price for
at least 20 consecutive trading days, and certain other conditions are met, we have the right to
(i) require the holder of a 5% Convertible Debenture to convert the 5% Convertible Debenture in
whole, including interest, into shares of our common stock at a price of $7.0265 per common share,
as may be adjusted under the debenture, as set forth and subject to the conditions in the 5%
Convertible Debenture, or (ii) redeem the 5% Convertible Debenture. If we make either of the
foregoing elections with respect to any 5% Convertible Debenture, we must make the same election
with respect to all 5% Convertible Debentures.
In March 2007, we announced the conclusion of our patent infringement litigation against Sony
Computer Entertainment at the U.S. Court of Appeals for the Federal Circuit.
Sony Computer Entertainment satisfied the
District Court judgment against it. As of March 19, 2007, we and Sony Computer Entertainment entered into a
new business agreement to explore the inclusion of our technology in PlayStation format products.
We have determined that we are not obligated under our agreements with Microsoft to make any
payment to Microsoft relating to the conclusion of our patent infringement litigation with Sony
Computer Entertainment. However, in a letter sent to us dated May 1, 2007, Microsoft disputed our
position and stated that it believes we owe Microsoft at least $27.5 million.
If Microsoft brings a lawsuit to further dispute our position, we intend to oppose Microsofts claims and
vigorously defend our position. The results of any litigation are inherently uncertain, and there can be no
assurance that our position will prevail.
SUMMARY DISCLOSURES ABOUT CONTRACTUAL OBLIGATIONS AND COMMERCIAL COMMITMENTS
The following table reflects a summary of our contractual cash obligations and other
commercial commitments as of December 31, 2006:
2008 and
2010 and
Contractual Obligations
Total
2007
2009
2011
(In thousands)
Long-term debt and interest
$
22,975
$
1,000
$
21,975
$
Operating leases
2,951
994
1,638
319
Total contractual cash obligations
$
25,926
$
1,994
$
23,613
$
319
With regard to our 5% Convertible Debentures, in the event of a change of control of us,
a holder may require us to redeem all or a portion of their 5% Convertible Debenture (Put
Option). The redeemed portion shall be redeemed at a price equal to the redeemed amount multiplied
by 100% of the principal amount of the 5% Convertible Debenture. The Conversion Price will be
reduced in certain instances where shares of common stock are sold or deemed to be sold at a price
less than the applicable Conversion Price, including the issuance of certain options, the issuance
of convertible securities, or the change in exercise price or rate of conversion for options or
convertible securities. The Conversion Price will be proportionately adjusted if we subdivide (by
stock split, stock dividend, recapitalization, or otherwise) or combine (by combination, reverse
stock split, or otherwise) one or more classes of our common stock. So long as any 5% Convertible
Debentures are outstanding, we will not, nor will we permit any of our subsidiaries to, directly or
indirectly, incur or guarantee, assume or suffer to exist any indebtedness other than permitted
indebtedness under the 5% Convertible Debenture agreement. If an event of default occurs, and is
continuing with respect to any of our 5% Convertible Debentures, the holder may, at its option,
require us to redeem all or a portion of the 5% Convertible Debenture.
RECENT ACCOUNTING PRONOUNCEMENTS
In June 2006, the FASB issued FIN 48, Accounting for Uncertainty in Income Taxes
.
FIN 48
clarifies the accounting for uncertainty in income taxes recognized in an enterprises financial
statements in accordance with SFAS No. 109, Accounting for Income Taxes. FIN 48 prescribes a
two-step process to determine the amount of benefit to be recognized. First, the tax position must
be evaluated to determine the likelihood that it will be sustained upon examination. If the tax
position is deemed more-likely-than-not to be sustained, the tax position is then measured to
determine the amount of benefit to recognize in the financial statements. The tax position is
measured at the largest amount of benefit that is greater than 50 percent likely of being realized
upon ultimate settlement. We adopted the provisions of FIN 48 on January 1, 2007. The adoption of
FIN 48 resulted in no adjustment to beginning retained earnings as we had a full valuation
allowance on the deferred tax asset as of the adoption date.
In September 2006, the FASB issued SFAS No. 157, Fair Value Measurements. SFAS No. 157
establishes a framework for measuring fair value by providing a standard definition of fair value
as it applies to assets and liabilities. SFAS No. 157, which does not require any new fair value
measurements, clarifies the application of other accounting pronouncements that require or permit
fair value measurements. The effective date for us is January 1, 2008. We are currently evaluating
the effect that the adoption of SFAS No. 157 will have on our financial position and results of
operations.
In February 2007, the FASB issued SFAS No. 159, The Fair Value Option for Financial Assets
and Financial Liabilities. The new Statement allows entities to choose, at specified election
dates, to measure eligible financial assets and liabilities at fair value in situations in which
they are not otherwise required to be measured at fair value. If a company elects the fair value
option for an eligible item, changes in that items fair value in subsequent reporting periods must
be recognized in current earnings. SFAS No. 159 also establishes presentation and disclosure
requirements designed to draw comparison between entities that elect different measurement
attributes for similar assets and liabilities. SFAS No. 159 is effective for fiscal years beginning
after November 15, 2007. Early adoption is permitted subject to specific requirements outlined in
the new Statement. We are currently evaluating the effect that the adoption of SFAS No. 159 will
have on our financial position and results of operations.
ITEM 3. QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK
We have limited exposure to financial market risks, including changes in interest rates. The
fair value of our investment portfolio or related income would not be significantly impacted by a
100 basis point increase or decrease in interest rates due mainly to the short-term nature of the
major portion of our investment portfolio. An increase or decrease in interest rates would not
significantly increase or decrease interest expense on debt obligations due to the fixed nature of
our debt obligations. Our foreign operations are limited in scope and thus we are not materially
exposed to foreign currency fluctuations.
As of March 31, 2007, we had outstanding $20.0 million of fixed rate long-term convertible
debentures. The holder of a 5% Convertible Debenture has the right to convert the outstanding
principal amount, and accrued and unpaid interest, in whole or in part into our common shares at a
price of $7.0265 per common share, the Conversion Price. In the event of a change of control, a
holder may require us to redeem all or a portion of their 5% Convertible Debenture. This is
referred to as the Put Option. The redeemed portion shall be redeemed at a price equal to the
redeemed amount multiplied by 100% of the principal amount of the 5% Convertible Debenture. If the
daily volume-weighted average price of our common shares is at or above 200% of the Conversion
Price for at least 20 consecutive trading days and certain other conditions are met, we have the
right to (i) require the holder of a 5% Convertible Debenture to convert the debenture in whole,
including interest, into shares of our common stock at a price of $7.0265 per common share, as may
be adjusted under the debenture, as set forth and subject to the conditions in the 5% Convertible
Debenture, or (ii) redeem the 5% Convertible Debenture. If we make either of the foregoing
elections with respect to any 5% Convertible Debenture, we must make the same election with respect
to all 5% Convertible Debentures.
ITEM 4. CONTROLS AND PROCEDURES
Based on their evaluation as of March 31, 2007, our management with the participation of our
Chief Executive Officer and Chief Financial Officer, have concluded that our disclosure controls
and procedures (as defined in Rules 13a-15(e) and 15d-15(e) under the Securities Exchange Act of
1934, as amended) were sufficiently effective to ensure that the information required to be
disclosed by us in this quarterly report on Form 10-Q was recorded, processed, summarized and
reported within the time periods specified in the SECs rules for Form 10-Q.
There were no changes to internal controls over financial reporting during the quarter ended
March 31, 2007 that have materially affected or are reasonably likely to materially affect our
internal control over financial reporting.
Our management, including our Chief Executive Officer and Chief Financial Officer, does not
expect that our disclosure controls and procedures or our internal controls will prevent all error
and all fraud. A control system, no matter how well conceived and operated, can provide only
reasonable, not absolute assurance that the objectives of the control system are met. Further, the
design of a control system must reflect the fact that there are resource constraints, and the
benefits of controls must be considered relative to their costs. Because of the inherent
limitations in all control systems, no evaluation of controls can provide absolute assurance that
all control issues and instances of fraud, if any within Immersion, have been detected.